LAYOUT · 13 NOVEMBER 2001 The only work I had done on this short during Neutron was re-rig the characters a bit in Messiah using a few things I picked up from our production rigs. After the Jimmy Neutron production wrapped, I decided to take a break while I looked for another job. I learned quite a bit on the film, not just about animation but overall pipeline and structure. Just working on a full length feature like that you really get a good understanding of how to organize your assets. So, with that knowledge I re-evaluated my short and really focused on describing each shot in detail. I had done a rough story board animatic before, by my skills as an illustrator are not so good. Even though I had started a few shots, I took my rough idea, and broke it out into "real" shots with |
estimated frame lengths, characters, camera angles, etc. It was at this point that I think the short went from a vague idea in my head to something more concrete. I also started shot tracking using a spread sheet which has since evolved into the shots page on this site. Once I had all of my ideas fleshed out and organized, I began the long process of doing a layout animatic. I felt very confident with Messiah at this point and being an animator, I put a little extra into each shot, almost a cross between light blocking and layout since I wanted to set key poses. While slow, it helped with making the entire short read better. I wasn't too far into my process before I found another job and things were about to change once again.
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