
RAGE
Because I worked on
RAGE for almost 3 years, I accumulated a tremendous amount of footage. It was a great project to work on with a wide variety of animation to do, ranging from full npc acting, first person weapons and hands, cinematics, and even ai movement and action. In addition to making a montage and since there is so much footage, I have decided to break it up into smaller sections. These are some of my favorites from the game. While the real-time game looks beautiful, it's much easier to show animation through Maya playblasts or renders, which I have here, plus I really enjoy lighting. I originally posted my montage in openGL, but have since gone back to light and comp these shots to get a cleaner look.