DOOM...ED ยท 21 AUGUST 2016
I tried reviving this project in July of last year, which was right after E3. However, at the start of August
2015 we went into pretty heavy production for Doom which lasted the rest of the year and into 2016. The game finally came out in May 2016, but we've still been working on updates and dlc since then. Aside from Christmas, I'm just now taking vacation and considering if I should spend some time on this. It wasn't too bad finishing Doom, but there was a lot of crunch at the end, and on top of that I decided to do the credit sequence which really drained me. I think it was something like 35 days in a row of straight working. Really fun, and I wish I could have that type of motivation to finish this project. Makes me wonder if this project is doomed...