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ROLLIN'? · 5 JULY 2015
Hey! Only a week has passed since I last worked on this! Had to updated my JW player as well. It was only letting me play the videos once in a browser. Guess that's what happens when you don't update this project for over a year. I'm using the one from their site now instead of copying to my site, so hopefully it will update accordingly, but I sense trouble ahead. Anyway, kept working on this shot. Needs more polish and the teddy isn't really animated save for the blocking poses.
DOUBLE DIPPIN' · 28 JUNE 2015
Two entries in one day! How about that? A few years ago, I thought to myself that if I could average one shot per week, I'd be finished with animation before the end of the year. I think that was 2013... Goals man. I knew this shot would be somewhat tricky to block in, and perhaps that was "blocking" me from working on this project. I'm always fine once I get started. In fact, it can be hard to stop, at least on a per shot basis. This is still a tricky shot, but hopefully it will come out like I originally invsioned in my head...in er, 2002? Hey, what can I say, I have a good...ish memory.
WHERE DID ALL THE MOJO GOJO? · 28 JUNE 2015
Looks like the past year and a half no work has been done on this project. I updated the website once in April 2014 hoping to get back in, but just never found the inspiration. Guess I was doing a lot of Doom work at home during that time. Wrote more than a few mel scripts to help automate getting animation into the game as well as several little pipeline scripts to keep things clean and consistent. I even took a stab at writing an entire game narrative script. Most of that had to be done at home because at work I'm usually doing animation or fixing things. Doesn't leave a lot of time for all the extra stuff. I suppose I just didn't have it in me to work on this for the past 18 months. I really want to finish it, but man, finding the drive is pretty difficult these days. Sad because it's not really difficult animation at this point in my career. Motivation is just lacking. Hopefully it will return soon...
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